Artistic Programme // Life, A Sensorium: Artist’s-Talk on Art & Video Games

Artistic Programme // Life, A Sensorium: Artist’s-Talk on Art & Video Games

Tuesday, October 13, 2020 6:00 PM to 7:00 PM · 1 hr. (Africa/Abidjan)

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ARTISTS: Michaela Pnacekova, Symphony of Noise VR Friend Generator (David Han & Aidan Waite), Is there a way to be gone and still belong? Alison Humphrey, Shadowpox: Citizen Science Fiction As part of ISEA 2020, Sensorium: Centre for Digital Art and Technology (York University, Canada) is pleased to present the exhibition “Life, A Sensorium.” This exhibit features a number of Sensorium-affiliated artists who work within the intersection of art and technology. Included in this group are three artists who have developed interactive video-game environments that explore human bodily presence in relation to the abstraction of the virtual as well as complex concepts like kinesthetic knowledge, sonic landscapes and vaccine hesitancy. Join us for a conversation between David Han (“Is there a way to be gone and still belong?”), Michaela Pnacekova (“Symphony of Noise VR”), and Alison Humphrey (“Shadowpox: Citizen Science Fiction”). Together, these three artists will discuss the process of creating their works, the intentions of the project, and the ways that creative uses of technology can facilitate embodied and personal human experiences. All of these artworks are available to experience through the Life, A Sensorium exhibition at: https://sensorium.ampd.yorku.ca

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